![]() ![]() The horror elements come into play during the neural interrogation. I enjoy the world, the information and the tone of Observer but the adventure game style of gathering clues got in the way a lot of the time. I went back and forth on scanning everything I could find, to just searching for the objects needed to progress. The pacing comes to a halt, tension established from previous events is lost, and horror elements take a back seat. These detective moments do a lot to build the world and narrative, but ironically brought me out of the story. Detective duties also involve questioning neighbors by walking door-to-door in the run-down apartment block. ![]() Occasionally searching for a password to open a door, or an object needed to unlock a puzzle. The main loop involves getting to a new crime scene, scanning the room with electromagnetic and biological vision modes to solve and unearth more of the story. I appreciate how Bloober Team brought these concepts into existence. They use their cyber augmentations to break down crime scenes and interface with potential victims and witnesses for direct information. The gruff, monologuing cyborg is a detective for a special division of the Polish police force. The voice acting is a little robotic, which I think helps exemplify the role of the character, and leans into the fact that Dan is barely human. The story puts players in control of Daniel Lazarski, a very traditional feeling noir protagonist, despite his body being a few modifications away from being more robot than human. Grungy, dark apartment blocks manage to contain advanced future video doorbells, while falling apart and housing stray pigeons in the corridors. Motherboards, CPUs and cabling litter the ground. The world is covered in a beautiful filth that just screams technology-driven dystopia. The strongest component of Observer has to be it’s cyberpunk-noir horror. ![]() MonsterVine was provided with a code for review. While the story and world can sometimes get lost in some of the clunky, adventure-game-like mechanics, the well crafted audio/visual environments and dark dystopian world are fighting to make up for it. Bloober Team has created a stylish, noir, cyberpunk world with Observer. ![]()
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